WoW Players Spend Less Time In The Virtual Realm
The virtual realm of World of Warcraft was less crowded during September. The statistics issued by Xfire reveal that the players' average game time spent in the virtual realm went down 18% in September, as compared to the August results.
October 10, 2007
The same phenomenon affected WoW's main rival, Guild Wars, which was also less crowded. Still, it seems that the latter's fans are more loyal, with a drop of only 13%.
The champion of desertions seems to be Silkroad Online, with a 27% drop.
In the shooter department the situation is rather similar. The Call of Duty 2 Multiplayer front saw 12% less action than during the previous month, while the rival sides in Counter-Strike decided to solve their ever lasting conflict in a battle of coffee and doughnuts (down 18%).
Xbox fans are sure to claim that Halo 3 had something to do with the plummeting numbers. Then again, it far more safer to assume that players left the virtual world because they had to go back to real-life school, also known as educational PvP grounds.