The game is scheduled to be released in winter 2009 on Xbox 360, PlayStation 3 and PC.

"We’re starting a new chapter of Max’s life with this game," said Sam Houser, Founder of Rockstar Games. "This is Max as we’ve never seen him before, a few years older, more world-weary and cynical than ever. We experience the downward spiral of his life after the events of Max Payne 2 and witness his last chance for salvation."

Max Payne 3 is developed by Rockstar Vancouver, a studio willing to make the former NYPD cop move from bad to worse: “Double-crossed and a long way from home, Max is now trapped in a city full of violence and bloodshed, using his weapons and instincts in a desperate search for the truth and a way out.”

Needless to say, a way out actually means shooting everyone in the screen, using the popular slow motion bullet-time mode and telling the story in a deep, cynical voice.




Hopefully, this third title will bring back the old bullet-time mode, namely the one that boosted the Max Payne name to glory. The second game was rather disappointing in terms of gun-based duels.