Portal IT :: News, download, directory


Search: Sunday 27 May 2012











Add to Google Add to My Yahoo!


  Add to Favorites   Set Home Page





« may 2012
s m t w t f s
29 30 1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31 1 2
3 4 5 6 7 8 9







Call of Duty: World at War Gets Patch With Free Maps
Published on Games  |  April 9, 2009, 10:30

One more patch is heading towards Treyarch's Call of Duty: World at War. This time, the fix comes with 3 new Multiplayer maps.

According to Treyarch, the upcoming v1.4 patch will feature the Kneedeep, Nightfire, Station maps, will add more weapons and electroshock defenses to the Nazi Zombies map and will toy a bit with the mods.

The full list of features includes as follows:

- Mods: IWD’s can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Improved spawning logic. 
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- “Bayonet jumping” has been disabled.



Rate this       Low   High
Curent Rating: 3.5/5 by 10 users
 Print       Email      IM 




 
More Games News
 
Daily News Alert

 
Advertising
 
Top Rated Games News This Month